{"id":197,"date":"2021-12-23T06:00:00","date_gmt":"2021-12-23T06:00:00","guid":{"rendered":"https:\/\/www.pugdot.com\/?p=197"},"modified":"2021-12-23T06:00:00","modified_gmt":"2021-12-23T06:00:00","slug":"mansion-mayhem-v-3-0-7-release","status":"publish","type":"post","link":"https:\/\/www.pugdot.com\/index.php\/mansion-mayhem-v-3-0-7-release\/","title":{"rendered":"Mansion Mayhem v.3.0.7 Release"},"content":{"rendered":"<p><img loading=\"lazy\" decoding=\"async\" style=\"font-size: 16px; background-color: transparent; color: #000000; white-space: pre-wrap; margin-left: 0px;\" src=\"https:\/\/lh4.googleusercontent.com\/0dYTE8E-x0lQ0JJNpV7hSS_0R9uWZ6EsVPjdRngF76OdHp2Puuclh2cYU8Zhr5xy6WWy1y2Lle-wTeFkWTZmmlKahaFvP9ZaNP3DKdqX3SHhqqpS8z9AJ6JhWvHEWIj6PHCX_CRB\" alt=\"\" width=\"1600\" height=\"375\"><\/p>\n<p>Get ready to wreck the halls this holiday season with new Powers, new maps, and more! The MM Christmas update is our favorite update of the year and we cannot wait to share it with you. Below are the patch notes for MM: <i>Killer Christmas<\/i>.<\/p>\n<p><b>New Additions:&nbsp;<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Two NEW holiday-themed maps<\/b>:\n<ul>\n<li> Visit<b> Santa\u2019s Village<\/b> and investigate all the jolly hiding places it has to offer<\/li>\n<li>Stop by the <b>Elf Housing<\/b> complex. Have snowball fights outdoors or catch up on last-minute shopping at the mall<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\">&nbsp;MM AutoSeason. This automatically updates music to fit the theme of the time of year!\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\">ALL-NEW MM Jukebox! Play music directly from your browser instead of in-game.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Upon joining a MM game world, use the command \u201c<b>\/jukebox<\/b>\u201d and click the link provided.<\/li>\n<li aria-level=\"1\">Alternatively, you can click the link given whenever a game begins.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Over 5 new holiday tracks added!<\/li>\n<\/ul>\n<\/li>\n<li>New &#8220;MM TeamChat&#8221;\n<ul>\n<li>All players now have private chats so they can discuss secret things that you wouldn&#8217;t want your opponents knowing.<\/li>\n<li>Survivors can only speak with Survivors, Killers only Killers, spectators only spectators<\/li>\n<\/ul>\n<\/li>\n<li>Added emerald blocks to indicate exits in the holiday maps. Look for them when you&#8217;re playing!<\/li>\n<\/ul>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.pugdot.com\/wp-content\/uploads\/2021\/12\/2021-12-22_22.08.51.png\" alt=\"\" width=\"255\" height=\"143\"><\/p>\n<p><b>General Changes:<\/b><\/p>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><b>Santa\u2019s Workshop<\/b> is now playable for a limited time!<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Sabotage Powers now have red titles to fit the festive theme.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Blindness Power no longer puts a pumpkin on players\u2019 heads.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Added a unique sound effect for Sneaky Killers.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Armor stands cannot be broken by players<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Lobby signs in the hub should now accurately display real-time player count.<\/li>\n<\/ul>\n<p><b>ALL-NEW POWERS<\/b><\/p>\n<p><b>&nbsp; &nbsp; &nbsp; &nbsp; Survivor Swap<\/b><\/p>\n<p dir=\"ltr\" style=\"line-height: 1.38; margin-top: 15pt; margin-bottom: 15pt;\"><img loading=\"lazy\" decoding=\"async\" style=\"margin-left: 0px; margin-top: 0px;\" src=\"https:\/\/lh6.googleusercontent.com\/X3b6f-F1c1-XBo4O0r6B9gEEesqKia2VP1EyksPmKyYv5PvysISWSWCV7yzt3bsMXESKSLAEg9aJKimqSizJxTkv0Hx7BGk9az5_WJISsutefknrjMEzA3YRoYpbR_Ug36BvHJuz\" width=\"128\" height=\"128\"><\/p>\n<ul>\n<li>Things get rather shifty with this Power.<b> Swaps the nearest Survivor to the Killer with a random Survivor in the Mansion <\/b><b>after 5 seconds<\/b><b>!&nbsp;<\/b>\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><em>2 uses; 45s cooldown<\/em><\/li>\n<li aria-level=\"1\"><em>Swapped Survivors cannot take any damage whatsoever for a few seconds after they teleport\/swap.<\/em><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><em>Killer Interference<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>&nbsp; &nbsp; &nbsp; &nbsp;Survivor Launch<\/b><\/p>\n<p><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/lh3.googleusercontent.com\/vKqr9FaTTgzuYR6Y8qgYztk2QZELw3yWVTWfuxxnQnu3WOypsYjU32GjqJMlMJfv8ZwEAYYazuwtGEHsX7eZgBFn4NcOthv62qu4XbcXWu-KZko6R3DAtvJ_yWPhJ-3ZV-gC_O2b\" width=\"129\" height=\"129\"><b><br \/>\n<\/b><\/p>\n<ul>\n<li>Need to get away from the Killer\u2019s grasp? Or get up to a high spot? Now you can in a snap with the all-new <b>Survivor Launch <\/b>Power! Upon use, all Survivors will be launched in the direction they\u2019re looking in and after 2 seconds, launched AGAIN in the same fashion. Combo this Power with Interference Powers to increase its potency!\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><em>3 uses; 15s cooldown<\/em><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><em>Survivor Defense<\/em><\/li>\n<li aria-level=\"1\"><em>Launches TWICE.<\/em><\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\"><em>Beware that this Power affects all Survivors! It can throw your teammates in for a loop if you\u2019re not careful. Use the new chat system to your advantage!<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b>Balance Changes:<\/b><\/p>\n<ul>\n<li><strong>Health Boost<\/strong>\n<ul>\n<li><em>Regeneration I to Regeneration III<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li aria-level=\"1\"><b>Damage Boost<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Damage buff increased to 60% (was 30%)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Duration reduced to 12s from 16s<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li aria-level=\"1\"><b>Fatal Strike<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Damage buff increased to 200% (was 100%)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Duration decreased to 12s (was 16%)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b><\/b><br \/>\n<b><\/b><\/p>\n<ul>\n<li aria-level=\"1\"><b>Health Gouge<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Duration increased to 30s (was 12s)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Cooldown increased to 60s (was 30s)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p><b><\/b><br \/>\n<b><\/b><\/p>\n<ul>\n<li aria-level=\"1\"><b>Survivor Bounty<\/b><\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Damage multiplier increased to 150% (was 25%)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Duration increased to 60s (was 25s)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Cooldown increased to 180s (was 30s)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li style=\"list-style-type: none;\">\n<ul>\n<li aria-level=\"1\"><em>Uses decreased to 1 (was 2)<\/em><\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li>Bug Fixes\n<ul>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Flood event stops flooding when the game ends early on The Boardwalk.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Health Gouge &amp; Power Amplifier should no longer make killers do reduced damage.<\/li>\n<li aria-level=\"1\">Death messages should now correctly display.<\/li>\n<li aria-level=\"1\">Players should no longer experience \u201cPerma-slow\u201d when using slow-based Powers.<\/li>\n<li aria-level=\"1\">Survivor Flashlight should now correctly remove blindness.<\/li>\n<li style=\"font-weight: 400;\" aria-level=\"1\">Database fixes.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<ul>\n<li>Known Bugs: These are bugs you MAY ENCOUNTER while playing. Sorry if you do, we are working very hard on improvements.\n<ul>\n<li>&#8220;Please be inside the Mansion&#8221; message just randomly showing for no reason<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Get ready to wreck the halls this holiday season with new Powers, new maps, and more! The MM Christmas update is our favorite update of the year and we cannot wait to share it with you. Below are the patch notes for MM: Killer Christmas. New Additions:&nbsp; Two NEW holiday-themed maps: Visit Santa\u2019s Village and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"footnotes":""},"categories":[2],"tags":[8,9],"class_list":["post-197","post","type-post","status-publish","format-standard","hentry","category-mm","tag-mansions","tag-power-balances"],"_links":{"self":[{"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/posts\/197","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/comments?post=197"}],"version-history":[{"count":0,"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/posts\/197\/revisions"}],"wp:attachment":[{"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/media?parent=197"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/categories?post=197"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.pugdot.com\/index.php\/wp-json\/wp\/v2\/tags?post=197"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}