Mansion Mayhem v.3.1.2 & Annual Christmas Event

‘Tis the season for an all-new MM update! Deck the halls with new festive maps and epic Powers. This update includes a BRAND NEW seasonal map for Brick Coast, map make-overs, balance changes, bug fixes, and other fun.

Now with that out of the way, let’s jump into this snow-tastic update.

General

  • All fall damage reduced by 15% all the time.
  • Elf Housing has been split into two maps. Each map, especially housing, has recieved a major pick-me-up!
Elf Housing (Huge)
Elf Mall (Huge)
  • 2 new holiday tracks! Turn up the MM jukebox!

New Seasonal Map

Evergreen Outpost (Huge) – Brick City

New Power

Survivor Party – Survivor Interference

  • Turn up the beat with this all-new Power & enjoy minor buffs when near other players.
  • 30s duration.
  • 60s cooldown.
  • 2 Uses.
  • Plays fun music to party to that is themed to the season.

The more players that are year you, the more buffs you get! Buffs include speed, damage resistance, and even edible party favors (cookies!).

Balance Changes

Survivor Powers

Killer Glue

  • Cooldown increased from 20s to 30s.

Killer Confusion

  • Killers will now spin another time after 2 seconds.

Bothersome Survivors

  • Now plays the Survivor Sonar beeping.
  • Duration reduced to 8s from 16s.
  • Cooldown reduced to 16s from 25s.
  • Uses increased to 5 from 3.

Sneaky Survivors

  • Cooldown increased from 40s to 60s.

Health Boost

  • New functionalities for this Power.
    • Food items eaten during Health Boost are not consumed!
    • 1 Pumpkin Pie will be given at the end of the Power.

Undying Survivors

  • Damage is now completley negated for the duration of this Power rather than just damage from Killers.
  • Cooldown reduced to 35s from 40s.

Flying Survivors

  • Flying speed increased by 20%.
  • Uses increased to 4 from 3.

Survivor Flashlight

  • Speed boost cap set to 50% from 20%.

Survivor Launch

  • Super Powers effect
    • Now only adds 1 second to the initial launch instead of 8. This was an unintentional bug!
    • Super Powers makes Launch’s horizontal blast more significant.
  • Launch modifier increased to 18 from 15.

Empowered Survivors

  • Speed boost increased to 35% from 20%.
  • Damage reduction increased to 35% from 20%.
  • Duration reduced to 8s from 10s.
  • Cooldown decreased to 20s from 33s.

Killer Powers

Regen Choke

  • Power rework: If you’re not sprinting, you will take damage.
    • Not sprinting for 1 second ill deal 2 points of damage (1 full heart).
    • Stopping to eat will cause you more harm than good.
  • Regeneration is still inactive for the duration of the Power!
  • Duration reduced to 10s from 14s.
  • Cooldown increased to 40s from 28s.
  • Uses decreased to 3 from 4.

Survivor Starve

  • Uses increased to 3 from 2.
  • Now starves a bit harder than before.

Survivor Glue

  • Cooldown increased from 20s to 30s.

Boosty Killers

  • Uses decreased from 5 to 4.
  • Cooldown increased from 18s to 20s.
  • Mega jump boost
    • Time to charge up increased to 2s from 1.5s.
    • Vertical boost reduced: 100 to 75.
    • When Killers begin to lose vertical height (e.g. hitting a cieling), they will be propelled a short distance ahead of them. Keep in mind that this is mid-air!

Mighty Killers

  • Speed boost increased to 35% from 15%.
  • Damage boost increased to 35% from 15%.
  • Duration reduced 8s from 10s.
  • Cooldown reduced to 20s from 33s.

Survivor Shock

  • Shock charges reduced from 20 hits -> 15 hits.
    • This means you’ll have to hit Survivors only 15 times to get a full charge!
  • Now plays a sound effect when fully charged.
  • Shock glowing duration increased to 3s from 2s.

Survivor Sonar

  • Cooldown increased to 40s from 33s.

Bug Fixes

  • Survivor Famine now correctly removes 2 food items instead of 3.
  • Boosty Killers will no longer kick players for the game for flying.